A blend of historical medieval ages and Authurian Fantasy, this is second of the two core books to the Mhâr Fantasy RPG.

This Game Master’s book is an invaluable resource to running the game with full rules for movement, combat and enchantments. Besides hints on running the game, this 150 page guide also contains an introduction to the world setting; a tour of Calshire on Anæland’s wild frontier; some rules for NPCs, Færie, spirits, traps, and magical artifacts and a bestiary with nearly 50 animals and monsters.


Find out more about Fool's Moon Entertainment at foolsmoon.com

Book
Format 8.5 x 11 black-n-white softcover
Type Core Rules
Pages 150
Rule System/Engine Mhar Fantasy

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Mhâr Fantasy RPG: The Game Masters Book

  • £23.00


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Tags: Game Master, traps, monsters