• AA#10 The Lost Keys of Solitude

While traveling through the foothills of the Garvain Mountains, your party found refuge for the night in a hermit's cave. In the morning, you wake to find the hermit and all his possessions gone, all except for two golden tiles: one embossed with the image of a bull with his horns down and ready to charge, the other a tiger poised and ready to pounce.

When the tiles are placed next to each other so that the bull and tiger face one another, the embossed images move, fusing the two pieces into one. The newly created image is the bull and tiger locked in combat. The fused piece is easily separated, and when separated, the images of the bull and tiger return to normal. Beside the two golden tiles lies a crudely-drawn map of the area with a path marked through valleys and passes ending at an “X” labeled “Solitude.”

What terrors or treasure could be found in Solitude?

Advanced Adventures #10: The Lost Keys of Solitude is a 1E module designed for 6-8 adventurers of levels 6-10.


Find out more about Expeditious Retreat Press on their Sorcery & Super Science blog.


Book
Format 8.5" x 11" black and white
Type Adventure module
Pages 27 pages
Rule System/Engine OSRIC / 1st edition Fantasy

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AA#10 The Lost Keys of Solitude

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Tags: Advanced Adventures, OSRIC